The XFX RX 7600 runs $170 used. The Sparkle Arc A750 runs $169.99. A penny apart, from two companies with very different reputations for graphics drivers, which turns this into a question about software as much as silicon.
Intel's driver story has changed, but the history hasn't
Arc launched rough. Older DirectX 9 and 11 titles ran badly, and Intel spent the following years rewriting large parts of its driver stack to fix that. Most of it did get fixed. Performance in older games climbed substantially through driver updates alone, which is not something you often see.
Still, "was bad and got better" is a different pitch than "was always fine." If you play a lot of older or niche titles, the Arc card carries more risk of a specific game behaving oddly. That risk is smaller than it was in 2023. It isn't zero.
The 7600 is the safer, more predictable pick
AMD's driver stack is mature and its 8GB RX 7600 is a known quantity: solid 1080p performance, competent at 1440p if you're willing to turn things down, no surprises. Nothing about it is exciting. That's the point.
Where the A750 pulls ahead
Ray tracing, oddly enough. Intel's ray tracing hardware is genuinely competitive in this price bracket, better than what AMD's RDNA3 offers at the same tier. The A750 also has 8GB of VRAM and a wider memory bus than the 7600, which helps at higher resolutions.
If your library is mostly modern titles and you care about ray tracing at 1080p, Intel is the more interesting card for the money.
Bottom line
Take the RX 7600 if you want to install a card and stop thinking about it, or if you play a lot of pre-2015 games. Take the A750 if your games are recent, you want better ray tracing, and a rare driver quirk is something you'd shrug at rather than return the card over.